Build:Chronomancer - Support Chronomancer (2024)

The community gave this build a rating, making it second-tier: Good

Focused on: Crowdcontrol,Boonremoval and Utility

Designed for: WvW Zerg

Expansions required:

Difficulty:

Easy

This build was last updated on June 01, 2024 and is up to date for the May 21, 2024 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 Variants
  • 3 Template Code
  • 4 Specializations
    • 4.1 Variants
  • 5 Equipment
    • 5.1 Equipment Variants
    • 5.2 Consumables
  • 6 Usage
    • 6.1 General
    • 6.2 Priorities
      • 6.2.1 Surviving
    • 6.3 Detailed Explanations
      • 6.3.1 Illusion of Life
      • 6.3.2 Veil
      • 6.3.3 CC
      • 6.3.4 Boon rip
      • 6.3.5 Supporting allies
    • 6.4 Settings
      • 6.5.1 Wall Pulling
      • 6.5.2 Portal Bombing

Overview

Support Chronomancer WvW build focusing on revival, utility and crowd control.

Skill Bar

Sword/Focus

X/Shield

Utility

Variants

Weapon
Heal
  • Build:Chronomancer - Support Chronomancer (5)Well of Eternity
  • Build:Chronomancer - Support Chronomancer (6)Mantra of Recovery efficient for proccing "on heal" effects
Utility
  • Build:Chronomancer - Support Chronomancer (7)Mantra of Concentration if veil isn't needed or you have a party without a guardian

Template Code

[&DQcKFy06KC0jDwAAagEAABoBAACEAQAAsxIAAAAAAAAAAAAAAAAAAAAAAAACWgAyAAA=]

Copy Template Code

Specializations

Variants

  • Build:Chronomancer - Support Chronomancer (8)Bountiful Blades with Greatsword

Variants

  • Build:Chronomancer - Support Chronomancer (9)Seize the Moment trade Build:Chronomancer - Support Chronomancer (10) Alacrity for Build:Chronomancer - Support Chronomancer (11) Quickness, worth taking if quickness uptime is low in party

Variants

Equipment

Head
Minstrel

Shoulders
Minstrel

Chest
Minstrel

Hands
Minstrel

Legs
Minstrel

Feet
Minstrel

Backpiece
Minstrel

Accessory
Minstrel

Accessory
Minstrel

Amulet
Minstrel

Ring
Minstrel

Ring
Minstrel

Sword
Minstrel

Focus
Minstrel

Sigil

Sigil

Sword
Minstrel

Shield
Minstrel

Sigil

Sigil

Rune
x6

Infusion
x18

Relic

Equipment Variants

Stats
Relic
  • Build:Chronomancer - Support Chronomancer (15)Relic of Cerus - for extra boon removal
Sigils
  • Build:Chronomancer - Support Chronomancer (16)Sigil of Superior Sigil of Energy Build:Chronomancer - Support Chronomancer (17)Sigil of Superior Sigil of Concentration
    • Swapping the energy sigil on Sword/Shield out lets you keep 100% duration on both sets

Consumables

    • Any 100 concentration personal food is viable, since most commanders won't drop this feast

Usage

General

  • If using Build:Chronomancer - Support Chronomancer (18)Mantra of Concentration make sure to recharge as often as possible since the skill recharge is much lower than the count recharge

Priorities

High
  • Build:Chronomancer - Support Chronomancer (19)Illusion of Life
  • Build:Chronomancer - Support Chronomancer (20)Veil
Moderate
  • CC
  • Boon rip
Low
  • Supporting allies

Surviving

  • This build has high passive defense
  • This build has low mobility skill access, staying very close to your tag and group is critical
    • Target isolated players to reposition with Build:Chronomancer - Support Chronomancer (21)Illusionary Leap/Build:Chronomancer - Support Chronomancer (22)Swap, the clone will die before Build:Chronomancer - Support Chronomancer (23)Swap can be used if it is summoned into damage
      • Be ready to Dodge as soon as you press Build:Chronomancer - Support Chronomancer (24)Swap
  • This build has moderate active defenses
    • Build:Chronomancer - Support Chronomancer (25)Deja Vu will not activate if you are not hit during the cast time of Build:Chronomancer - Support Chronomancer (26)Echo of Memory
      • Build:Chronomancer - Support Chronomancer (27)Signet of the Ether will reset the cooldown of Build:Chronomancer - Support Chronomancer (28)Echo of Memory but not if Build:Chronomancer - Support Chronomancer (29)Deja Vu is active

Active defense priority Build:Chronomancer - Support Chronomancer (30)

  • Dodge
  • Build:Chronomancer - Support Chronomancer (31)Echo of Memory
    • Build:Chronomancer - Support Chronomancer (32)Deja Vu
  • Build:Chronomancer - Support Chronomancer (33)Distortion

Detailed Explanations

Illusion of Life

  • Focus on reviving allies who are far away with Build:Chronomancer - Support Chronomancer (34)Illusion of Life, don't waste the skill on players that can be hand rezzed.
  • Normally Build:Chronomancer - Support Chronomancer (35)Continuum Split should be saved for Build:Chronomancer - Support Chronomancer (36)Gravity Well, but resetting Build:Chronomancer - Support Chronomancer (37)Illusion of Life is also an acceptable use

Veil

  • Save your Build:Chronomancer - Support Chronomancer (38)Veil for the commanders call
    • If you aren't using voice communication, use it as your group pushes into melee, avoid wasting it for a range spike
  • Place your Build:Chronomancer - Support Chronomancer (39)Veil as close to the front of your group as possible without letting the line spawn on top of any allies

CC

  • Use your CC when:
    • Your group calls a spike:
      • Winds - Build:Chronomancer - Support Chronomancer (40)Winds of Disenchantment
      • Wells - Build:Chronomancer - Support Chronomancer (41)Well of Corruption+Build:Chronomancer - Support Chronomancer (42)Well of Suffering
      • Shades - Build:Chronomancer - Support Chronomancer (43)Desert Shroud
      • Traps - Build:Chronomancer - Support Chronomancer (44)Procession of Blades+Build:Chronomancer - Support Chronomancer (45)Test of Faith
    • On top of enemy downs (while alive players are on top of them)
    • Enemy groups moving defensively while your group is pushing
  • Your CC skills also remove boons with Build:Chronomancer - Support Chronomancer (46)Vicious Expression
  • Use Build:Chronomancer - Support Chronomancer (47)Continuum Split when casting Build:Chronomancer - Support Chronomancer (48)Gravity Well to reset the cooldown
    • Use Build:Chronomancer - Support Chronomancer (49)Continuum Split while out of the way of enemy damage and pushes so you aren't brought back in an awkward spot or have your split ended early by damage
    • While inside the split, use as many skills as possible such as Build:Chronomancer - Support Chronomancer (50)Null Field and Shatter skills as the cooldowns reset
    • You can cast Build:Chronomancer - Support Chronomancer (51)Continuum Split as another skill cast is finishing instead of before the cast to give yourself slightly more time in split
  • Use Build:Chronomancer - Support Chronomancer (52)Temporal Curtain to pull targets into other CC and spikes, including your own Build:Chronomancer - Support Chronomancer (53)Gravity Well
    • Build:Chronomancer - Support Chronomancer (54)Temporal Curtain is particularly important when revenants range spike with Build:Chronomancer - Support Chronomancer (55)Phase Smash
  • Use Build:Chronomancer - Support Chronomancer (56)Illusionary Leap as your group pushes into the enemy or when trying to catch an enemy that is lagging behind
    • Do not put yourself out of position trying to use it

CC skill priority Build:Chronomancer - Support Chronomancer (57)

  • Build:Chronomancer - Support Chronomancer (58)Temporal Curtain - on range spikes
  • Build:Chronomancer - Support Chronomancer (59)Tides of Time - in melee
  • Build:Chronomancer - Support Chronomancer (60)Gravity Well
  • Build:Chronomancer - Support Chronomancer (61)Temporal Curtain - general usage
  • Build:Chronomancer - Support Chronomancer (62)Illusionary Leap

Boon rip

  • Your shatters (Build:Chronomancer - Support Chronomancer (63)Split Second, Build:Chronomancer - Support Chronomancer (64)Rewinder and Build:Chronomancer - Support Chronomancer (65)Time Sink) proc Build:Chronomancer - Support Chronomancer (66)Shattered Concentration
    • Since your shatters are melee range, use them when crossing through enemies
      • Don't go out of your way to hit enemies with shatters if it would put you out of position
  • Land Build:Chronomancer - Support Chronomancer (67)Null Field just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving

Boon rip skill priority Build:Chronomancer - Support Chronomancer (68)

  • Build:Chronomancer - Support Chronomancer (69)Time Sink - when in range and targets lack Build:Chronomancer - Support Chronomancer (70) Stability, to proc Build:Chronomancer - Support Chronomancer (71)Vicious Expression
  • Build:Chronomancer - Support Chronomancer (72)Split Second/Build:Chronomancer - Support Chronomancer (73)Rewinder - when in range
  • Build:Chronomancer - Support Chronomancer (74)Null Field

Supporting allies

  • Make sure to cast your Phantasms as often as possible to proc Build:Chronomancer - Support Chronomancer (75)Stretched Time
    • Be careful using Build:Chronomancer - Support Chronomancer (76)Echo of Memory since it is valuable defensively
    • Use Build:Chronomancer - Support Chronomancer (77)Signet of the Ether to reset your Phantasms cooldowns for more application
  • If possible, hit allies as well as enemies with Build:Chronomancer - Support Chronomancer (78)Null Field, but prioritize enemies

Settings

  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast, this will make Build:Chronomancer - Support Chronomancer (79)Illusion of Life cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support
  • Also under General Options / User Interface turn on Thick party health bars and Thick squad health bars
  • Under Squad Options check View as a grid. This will allow you to keep track of your allies' health, enabling better decision-making and skill management

Tips & Tricks

Wall Pulling

  • Place Build:Chronomancer - Support Chronomancer (80)Temporal Curtain at the lowest point of a wall that is horizontally in line with the top edge (But not further than 600 range on desert BL walls)
    • Since Build:Chronomancer - Support Chronomancer (81)Into the Void activates in a radius, this will not reduce the range of your pull but will hide its position and increase the chance of pulling people off walls
  • Use Build:Chronomancer - Support Chronomancer (82)Illusionary Leap Build:Chronomancer - Support Chronomancer (83)Swap to give Build:Chronomancer - Support Chronomancer (84) Immobilize to pulled targets
    • It is easier if you pre target enemies likely to get pulled before casting Build:Chronomancer - Support Chronomancer (85)Into the Void

Portal Bombing

  • Portal bombing is a very high risk strategy and is never recommended
  • Try to open Build:Chronomancer - Support Chronomancer (86)Portal Exeunt behind terrain with respect to the enemy group if possible
  • Swap your skills to Build:Chronomancer - Support Chronomancer (87)Blink Build:Chronomancer - Support Chronomancer (88)Portal Entre and Build:Chronomancer - Support Chronomancer (89)Veil and Build:Chronomancer - Support Chronomancer (90)Mass Invisibility
  • Equip a torch for Build:Chronomancer - Support Chronomancer (91)The Prestige
    • Optionally equip the Chaos traitline for Build:Chronomancer - Support Chronomancer (92)Prismatic Understanding
  1. Cast Build:Chronomancer - Support Chronomancer (93)Portal Entre at your groups feet
  2. Start running towards the location you want to open the portal
  3. Use Build:Chronomancer - Support Chronomancer (94)The Prestige while casting Build:Chronomancer - Support Chronomancer (95)Mass Invisibility
  4. Cast Build:Chronomancer - Support Chronomancer (96)Blink at any time to get closer
  5. Once in position open Build:Chronomancer - Support Chronomancer (97)Portal Exeunt
  6. Cast Build:Chronomancer - Support Chronomancer (98)Veil directly on the center of the portal
Build:Chronomancer - Support Chronomancer (2024)
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